Venarius: What am I, a monster? No, the real monsters surround us. ![]() This is more than I possibly could have hoped for when I drew the blade and awake - yes, of course! Now I can protect Wraeclast properly. Zana: Stop! Can't you see what you're doing? Venarius? It's starting to make sense now. All the memories we've seen clearly prove that. Cavas has altered this memory and he has likely been altering many others.Ĭavas: That's ridiculous. Now I know what a mistake that would have been. Zana, Master Cartographer: Apologies for the intrusion, Exile, but when we found my father's memory fragment, I thought we could explore it with Cavas' help. The High Templar has no choice!Ĭavas: Oh, dear! What just happened? What that. No, he must have been provoked.Ĭavas: Valdo is shouting at him, you see? Threatening him. Something important.Ĭavas: That can't be right. This also enables bosses to spawn in the Memory Nexus.Ĭavas, Forgotten Spirit: I recognise these men! That's High Templar Venarius with his guards. After completing this memory, Cavas will recover his memories and Zana will take over his role. The zone contains waves of synthesized monsters. High Templar Venarius asked that I restore itĪnd weaponize whatever powers it might contain.", the next fragmented memory zone is a special memory which belongs to Cavas. Once you exit the memory, any items that dropped inside the memory will be transferred to where you opened the memory.Īfter encountering The Elder for the first time and retrieving Memory Fragment I Memory Fragment I ".A golden machine was found broken in the ruins of Wraeclast.īelieving it to contain some dark infernal secret, Once the memory is captured, you can click the button on the bottom right to speed up the decaying process. Its locations are based on which directions the Stabilisers were. The captured memory contains paths which determines how it can be connected. ![]() Afterwards, the memory will be captured and can be used in the Memory Nexus. A memory can have two to four Stabilisers. The memory can be captured by interacting with all the Memory Stabilisers in it. It's also possible for the decay to spread into a Stabiliser, preventing the memory from being captured. Stepping too deep within the decay will forcibly eject you from the memory. Interacting with a Stabiliser will open the zone and cause the memory to start decaying. Entering a memory will spawn you next to one of the Memory Stabiliser. Each Act or map zone contains one fragmented memory, which Cavas or Zana will open.
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